Playful activities in the learning process
Keywords:
didactics, game, learning process, methodology, strategiesAbstract
In the field of education, the benefits of playfulness are widely known in the teaching-learning process, from where they contribute to the integral development of the student. As a problem in the Juan Montalvo Educational Unit No. 41, these activities have not been used as a strategic tool to facilitate the teaching-learning process, the objective of the research is to analyze the playful activities in the teaching-learning process, in its development the playful characterizes , its benefits in the teaching-learning process are identified, and activities are proposed to strengthen the teaching-learning process. This study is based on a qualitative type of research where the documentary analysis and interview techniques were used. The study population corresponds to two managers, to whom the interview was applied. It was obtained as a result that the playful are necessary in the teaching-learning process, having benefits that contribute to creative thinking.
Downloads
References
Abbasi, A. Z., Shamim, A., Ting, D. H., Hlavacs, H., & Rehman, U. (2021). Playful-consumption experiences and subjective well-being: Children’s smartphone usage. Entertainment Computing, 36, 100390. https://doi.org/10.1016/j.entcom.2020.100390
Álava, J. B. C., Vera, L. E. A., Tipán, V. F., & Pinargote, G. V. L. (2021). Teaching-learning methods and their influence on the development of multiple intelligences of initial education. International Research Journal of Management, IT and Social Sciences, 8(6).
Alvarado, AEG, López, JAL, & Parrales, LMM (2019). Learning methods and techniques. Metropolitan Journal of Applied Sciences , 2 (1), 5-9.
Asiú Corrales, LE, Asiú Corrales, AM, & Barboza Díaz, Ó. A. (2021). Formative assessment in pedagogical practice: a bibliographical review. Conrad, 17 (78), 134-139.
Ávila-Negrinis, L., Daza-Cuello, D. M., & González-Roys, G. A. (2022). The magical world of children’s stories: a didactic strategy for the development of inferential reading comprehension.
Awan, O., Dey, C., Salts, H., Brian, J., Fotos, J., Royston, E., ... & Auffermann, W. (2019). Making learning fun: gaming in radiology education. Academic radiology, 26(8), 1127-1136. https://doi.org/10.1016/j.acra.2019.02.020
Baş, G., Kubiatko, M., & Sünbül, A. M. (2016). Teachers' perceptions towards ICTs in teaching-learning process: Scale validity and reliability study. Computers in Human Behavior, 61, 176-185. https://doi.org/10.1016/j.chb.2016.03.022
Boysen, M. S. W., Lund, O., Jørnø, R. L., & Skovbjerg, H. M. (2023). The role of expertise in playful learning activities: A design-based self-study within teacher education aimed at the development of tabletop role-playing games. Teaching and Teacher Education, 128, 104128. https://doi.org/10.1016/j.tate.2023.104128
Boysen, M. S. W., Sørensen, M. C., Jensen, H., Von Seelen, J., & Skovbjerg, H. M. (2022). Playful learning designs in teacher education and early childhood teacher education: A scoping review. Teaching and Teacher Education, 120, 103884. https://doi.org/10.1016/j.tate.2022.103884
Brauner, P., & Ziefle, M. (2022). Beyond playful learning–Serious games for the human-centric digital transformation of production and a design process model. Technology in Society, 71, 102140. https://doi.org/10.1016/j.techsoc.2022.102140
Caicedo Quiroz, L. E. (2022). Contribution of playful pedagogical strategies focused on the game from meaningful learning.
Candela Borja, YM, & Benavides Bailón, J. (2020). Recreational activities in the teaching-learning process of upper basic students. Journal of Humanistic and Social Sciences (ReHuSo) , 5 (3), 90-98.
Cordoba, ME (2020). Linguistic sociocultural constructivism as a supporting pedagogical theory for General Studies. New Humanism Magazine , 8 (1).
Haza, J. L., & Véliz, Y. G. (2020). Research object and field of action: components of the scientific research design. EduMeCentro, 12(3), 241-260.
Kangas, M. (2010). Creative and playful learning: Learning through game co-creation and games in a playful learning environment. Thinking skills and Creativity, 5(1), 1-15. https://doi.org/10.1016/j.tsc.2009.11.001
Kangas, M., Siklander, P., Randolph, J., & Ruokamo, H. (2017). Teachers' engagement and students' satisfaction with a playful learning environment. Teaching and Teacher Education, 63, 274-284. https://doi.org/10.1016/j.tate.2016.12.018
López, J. M. C., & Caceres, M. J. M. (2010). Virtual games in social science education. Computers & Education, 55(3), 1336-1345. https://doi.org/10.1016/j.compedu.2010.05.028
Luna, YG, Conde, AJ, & Rincón, PE (2021). Didactic Proposal for the Improvement of Reading and Writing: The Virtual Role Play. Knowledge, Research And Education CIE , 1 (11), 31-43.
Parra-González, M. E., López-Belmonte, J., Segura-Robles, A., & Moreno-Guerrero, A. J. (2021). Gamification and flipped learning and their influence on aspects related to the teaching-learning process. Heliyon, 7(2), e06254. https://doi.org/10.1016/j.heliyon.2021.e06254
Rabal Alonso, JM, Ganga Cano, A., Bermejo Zárate, M., & González Romero, M. (2020). Didactics through stories in early childhood education: why is the use of stories important? Didactics through Tales in Early Childhood Education: Why is the Use of Tales Important. braz. J.Dev , 6 , 102285-102307.
Rivas, F. E. C., Pilligua, M. L. B., Guerrero, J. A. A., Moreira, J. A. M., & Zambrano, M. J. Z. (2021). Processes aimed at students to improve their learning. International Research Journal of Management, IT and Social Sciences, 8(6), 712-719.
Rodríguez-Jiménez, CJ, Corrales-Vázquez, JM, Sánchez-Gómez, MC, Losada-Vázquez, Á., Cabanillas-García, JL, & Losada-Moncada, M. (2022). Reflections of secondary school teachers on the usefulness and feasibility of participatory techniques in the formal educational system. New Trends in Qualitative Research , 12 , e636-e636.
Rodríguez-Miranda, R., Palomo-Cordero, L., Padilla-Mora, M., Corrales-Vargas, A., & Van Wendel de Joode, B. (2022). Learning through playful strategies: a tool for Environmental Education. Journal of Environmental Sciences , 56 (1), 209-228.
Tarrés, M. A., & Cullell, I. F. (2021). Playing or learning? Playful learning in teacher's musical training. Revista Electr, 18, 83-110.
Vargas, K., & Acuña, J. (2020). Constructivism in the pedagogical and epistemological conceptions of teachers.
Velasquez, AM, & Lizarazo, SF (2020). Transformation of classroom social norms. Formative evaluation of a game-based intervention. Voices and silences. Latin American Journal of Education , 11 (1), 89-111.
Wilson, E. B. (1990). An introduction to scientific research. Courier Corporation.
Published
How to Cite
Issue
Section
Copyright (c) 2023 International research journal of management, IT and social sciences
This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
Articles published in the International Research Journal of Management, IT and Social sciences (IRJMIS) are available under Creative Commons Attribution Non-Commercial No Derivatives Licence (CC BY-NC-ND 4.0). Authors retain copyright in their work and grant IRJMIS right of first publication under CC BY-NC-ND 4.0. Users have the right to read, download, copy, distribute, print, search, or link to the full texts of articles in this journal, and to use them for any other lawful purpose.
Articles published in IRJMIS can be copied, communicated and shared in their published form for non-commercial purposes provided full attribution is given to the author and the journal. Authors are able to enter into separate, additional contractual arrangements for the non-exclusive distribution of the journal's published version of the work (e.g., post it to an institutional repository or publish it in a book), with an acknowledgment of its initial publication in this journal.
This copyright notice applies to articles published in IRJMIS volumes 7 onwards. Please read about the copyright notices for previous volumes under Journal History.